What’s the best way to get people interested in comics? Show them some comics. Every day The Spire posts a comics panel, with the ultimate goal of one day having posted every single panel which has ever been written, drawn, edited, inked, coloured, and lettered. It’s, y’know, obviously going to happen.
Here’s why people like Spider-Woman now.
From Kelly Sue DeConnick and Stefano Caselli as part of their run on Avengers Assemble (which really picked up once they came onboard – I think this might have come from their very first issue, actually), here’s the reason why Spider-Woman went from being the sad-faced girlfriend of Hawkeye to entertaining character once more.
After years of depressing stories dropped on her during Brian Michael Bendis’ Avengers run, Spider-Woman’s last low came when she was paired up with Hawkeye – seemingly just because there was nothing left to do with her, so she may as well be developed as a relationship rather than a character herself. Initially popular during the Avengers run, Secret Invasion revealed the character we’d been following for years wasn’t actually Jessica Drew herself – it was a Skrull disguised as her.
Which meant we were then subsequently reintroduced to the ACTUAL Jessica Drew Spider-Woman in a quick-cancelled ongoing series from Bendis and Alex Maleev. Here she was suicidal, alone and confused, and that characterisation moved along as she rejoined the Avengers. She’d had a lot of fan support, but blurred into the background as more and more characters joined the Avengers in the lead-in to ‘Avengers Vs X-Men’.
Which is where DeConnick enters the picture. A Spider-Woman fan, she immediately put the character in her Avengers team – alongside Carol Danvers, at whose side DeConnick placed her frequently. Everything was wiped to one side, as the character was rebuilt one step at a time – including, as seen here, her sense of fun and humour.
The upshot? Spider-Woman is now popular enough once more to have a go at a solo series – albeit one which has Greg Land on interiors, but still. All it takes is one panel to turn around the fortunes of a character who’d fallen into personality limbo. Just one panel!
Or, well, three, I suppose: